Unable to package 'Shipping' game or InkpotDemo
Closed this issue · 3 comments
kgeisler commented
The Unreal module "Settings" seems to prevent creating a Shipping-configured package of the game. Is there a way to support this?
kgeisler commented
Should "Settings" be added here and removed from PublicDependencyModuleNames in Inkpot.Build.cs?
PublicIncludePathModuleNames.AddRange( new string[] { "Settings", } );
TCR-Nick commented
This will now compile in shipping.