The-Chinese-Room/Inkpot

Unable to package 'Shipping' game or InkpotDemo

Closed this issue · 3 comments

The Unreal module "Settings" seems to prevent creating a Shipping-configured package of the game. Is there a way to support this?

Should "Settings" be added here and removed from PublicDependencyModuleNames in Inkpot.Build.cs?
PublicIncludePathModuleNames.AddRange( new string[] { "Settings", } );

@kgeisler I've removed settings altogether as that code was not used

This will now compile in shipping.