Issues
- 0
OpenGL Error 1281 (Invalid value) Fix
#32 opened by Maxchii - 3
Texture glitch.
#30 opened by Worly - 10
Linux user!
#37 opened - 2
Perspective matrix seems incorrect
#43 opened by nyanzebra - 1
Sparky Tools
#29 opened by TheCherno - 14
Lua support?
#23 opened - 5
BatchRenderer2D Optimization
#35 opened by ed4053 - 3
Batch renderer submit optimization
#40 opened by LPeter1997 - 1
- 1
Raw string literals should be used
#44 opened by LPeter1997 - 1
- 2
Delete textures
#20 opened by pikaju - 1
Deleting shader!
#39 opened - 1
Render API CreateVertexBuffers()
#50 opened by LPeter1997 - 2
Orthographics matrix issue and vector inconsistency
#34 opened by CdTCzech - 2
GLSL dynamic indexing
#41 opened by LPeter1997 - 1
Default shader doesn't work with my AMD card
#47 opened by Gogsi - 0
- 0
Rotate matrix is incorrect
#42 opened by zloywolk - 0
Order of Transformation stack
#38 opened by MunWolf - 0
- 1
Flexable Emscripten bat
#27 opened by Zelif - 2
Audio play and loop
#26 opened by Ilohama - 2
Mat4 columns
#33 opened by mahlerni - 0
WebGL Mac Texture Issues
#28 opened by TheCherno - 1
- 2
m_Buffers in vertexarray never filled
#17 opened by Maxchii - 6
Can not re-enable the shader program.
#19 opened by JacobMango - 1
Universal Timer
#16 opened by Zelif - 2
ImageLoad free dib data
#15 opened by holgk - 2
Small Transformation Stack optimization
#13 opened by enbyted - 8
optimization of batch renderer
#10 opened by holgk - 5
- 4
Failed to create GLFW Window
#8 opened by B1Q - 3
- 1
Group needs a destructor!
#12 opened by holgk - 2
Change GLFW window resize callback
#11 opened by CaioIcy - 0
Fragment shader color.
#14 opened by Cyraxx13 - 1
Mat4 Multiplication Bug
#6 opened by TheCherno - 1
Double include of Batch Rendered 2D
#5 opened by nigeldouglass