TheGag96/individual-color-variation

Color reverts for a few seconds during battle

TheGag96 opened this issue · 1 comments

In battles, at certain times, the Pokémon's palette will revert to the normal one for a short time. This is because in that instance, it's actually being drawn as a GBA-style tile-based sprite instead of through a textured polygon like usual.

I believe I have fixed this as of commit a4206be. Will reopen if I find out I did not! What I have should cover every basic case as far as I know.