TheNaeem/Unreal-Mappings-Archive

UnrealMappingsDumper.dll crashes Project Borealis: Prologue and won't create mappings file.

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The dumper detects the game as Unreal Engine 5.400000. Injecting the DLL into the process kills the game and does not create any .usmap file in the executable's directory. I tried using 4 seperate DLL injecting programs with no success.

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