TheOctan's Stars
JamesNK/Newtonsoft.Json
Json.NET is a popular high-performance JSON framework for .NET
kirevdokimov/Unity-UI-Rounded-Corners
This components and shaders allows you to add rounded corners to UI elements!
JasonMa0012/LWGUI
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
AnnulusGames/Alchemy
Provides a rich set of editor extensions and serialization extensions for Unity.
maxartz15/MA_TextureAtlasser
Texture atlas creator for Unity
DhafinFawwaz/Unity-AnimationUI
Usefull Unity tool for animating UI with just drag and drop
Olezen/UnitySourceMovement
Source engine-like movement in Unity, based on Fragsurf by cr4yz (Jake E.).
acoppes/unity-history-window
A simple selection history window for Unity.
gkjohnson/unity-dithered-transparency-shader
Unity material and shader for applying clipped, dithered transparency
mixandjam/balatro-feel
Recreating the basic Game Feel from Balatro
oxysoft/RetroSuite3D
Some image effects and shaders to achieve a retro look in Unity
EricHu33/UnityGrassIndirectRenderingExample
An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.
Unity-Technologies/ECSGalaxySample
ECS sample demonstrating an automated simulation of teams of spaceships fighting for the control of planets
EngineerSpock/postgres-course-ru
mob-sakai/CompositeCanvasRenderer
CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!
keenanwoodall/ExtendedTransformEditor
A clutterless custom Transform editor for Unity
mrgarcialuigi/Arcade-Vehicle-Controller
Vehicle controller implementation for arcade style games, made in Unity.
mob-sakai/UIMaterialPropertyInjector
This package provides a component that allows easy modification/animation of material properties for Unity UI (uGUI) without the need for shader-specific custom components.
unity3d-jp/BoidComputeShader
Boid implementation using Compute Shader
hai-vr/blendshape-viewer
This repo has 3 projects: 🟡 Blendshape Viewer lets you visually browse blendshapes. 🔵 Animation Viewer lets you preview animations in the Project view browser. ⚪ Visual Expressions Editor lets you edit face expression animations.
yasirkula/UnityDashedSpriteShape
Creating dashed (dotted) 2D Sprite Shapes in Unity
alirezaft/UnityVerletRope
Implementation of rope physics in Unity using Verlet integration
aniruddhahar/URP-SpinnerShadergraph
A simple shadergraph for making spinners for button borders or loading indicators
jamesdimick/UnityMaterialInstancedPropertiesEditor
Generic editor for instanced properties in Unity materials.
maxartz15/MA_Parallaxing
2D parallaxing and culling tool for Unity.
maxartz15/SceneDebugViewer
A small debugging tool to draw the editor scene with replacement shaders.
AmplifyCreations/AmplifyPainter
MirzaBeig/ParticlePlexusTutorial
Script created during the particle plexus tutorial (https://youtu.be/ruNPkuYT1Ck).
FrenzyByte/StandardDisplacementShader
Extension of the Unity Standard Shader with extra displacement and tessellation controls.
ARtronClassicStudio/SubGraphCollections
Here I will sometimes post useful nodes that will complement the functionality Shader Graph