TheRektafire's Stars
love2d-community/awesome-love2d
A curated list of amazingly awesome LÖVE libraries, resources and shiny things.
jreo03/g-rcp2
Vehicle Physics Engine for Godot
CrispulentCrisps/CrispyTracker
A SNES Tracker with an export [!! NOT FULLY FUNCTIONAL YET !!]
QodotPlugin/Qodot
Quake .map support for Godot 4.2
mamedev/mame
MAME
PlummersSoftwareLLC/Primes
Prime Number Projects in C#/C++/Python
WerWolv/ImHex
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
progs-dump-dev/progs_dump
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
GodotECS/godex
Godex is a Godot Engine ECS library.
godot-jolt/godot-jolt
Godot Jolt is a Godot extension that integrates the Jolt physics engine
PlummersSoftwareLLC/HelloAssembly
The smallest possible complete Windows application
Tpot-SSL/GameComHDK
Homebrew Development Suite for the Tiger Game.com
LMP88959/PL3D-KC
A very fast and simple software renderer using only integers and fixed point math. PiSHi LE (PL) is a subset of the 3D software graphics library used in King's Crook.
trhodeos/modern-n64sdk
Compile N64 code using the official SDK on Unix
WebAssembly/binaryen
Optimizer and compiler/toolchain library for WebAssembly
floooh/sokol
minimal cross-platform standalone C headers
RobLoach/Bunnymark-TIC80
Bunnymark ported to a few languages in TIC-80 for performance testing.
gbdev/gb-asm-tutorial
Learn to create games for the Game Boy using Assembly
deathybrs/SIDStep2
A VSTi that emulates a SID chip (using reSid) and then, when you are done composing, it can capture and export your song for use on a real C64 in games and demos.
PibePlayer/MultiMC5-Cracked
Cracked MultiMC launcher. Not related to original developers
gszauer/GamePhysicsCookbook
Source code for Game Physics Cookbook
ISSOtm/sublime-RGBDS
Sublime Text 3 syntax package for the RGBDS Game Boy assembler
codeplea/genann
simple neural network library in ANSI C
ands/lightmapper
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
felselva/uastar
Minimal A* implementation in C. No dynamic memory allocation.
jppbsi/LibDEEP
100/Cranium
🤖 A portable, header-only, artificial neural network library written in C99
pjreddie/darknet
Convolutional Neural Networks
google/mangle