Pinned Repositories
Ameba-Project
This is the repository of the project for my game AMEBA.
Blups-Project
Blups is a casual, short 2D game in which a new minigame appears to be played every 10 seconds. It can be played in the browser, in windows or in mobile devices. The project is currently stopped and not in development, and is not planned to be in development in the short/mid term.
gmtk-jam-2023
This repository helds the proyecto made for the Game Maker's Toolkit Game Jam 2023. This proyect has been made by 2 people, Pablo (Programmer) and Ángel (Artist), using the Unity Engine.
Mike-Balls
Mike's Balls is a game solo developed by Pablo Lario in around 2 months of development. The game currently is in a demo version, in case it has traction I will consider making a full release on Steam, adding a lot of content and polish.
Questionately
Questionately is a free mobile game made for making questions to your friends, so that you can know them a bit better
Satellite-Engine-2D
Satellite Engine 2D is the engine that I will be creating and using to make games from now on with C++ and SDL2. Feel free to check it out!!
Shootingat-Resolved-Project
This is the repository for my 2D Arcade Roguelike game Shootingat Resolved
Sistemas-Basados-En-El-Conocimiento-UCLM
Este repositorio contiene las tres prácticas realizadas para la asignatura de Sistemas Basados en el Conocimiento en el año 2021-2022. Las tres prácticas están realizadas en libretas Python, y consisten en aprendizaje de árboles e inferencia de reglas.
weird-bullet-caos
Weird 2d shooting game made with a custom engine from scratch in C++.
wfc-cpp
An implementation of the Wave Function Collapse algorithm (inspired by Oskar Stålberg) using a custom engine with Cpp and SDL2.
Thelario's Repositories
Thelario/Blups-Project
Blups is a casual, short 2D game in which a new minigame appears to be played every 10 seconds. It can be played in the browser, in windows or in mobile devices. The project is currently stopped and not in development, and is not planned to be in development in the short/mid term.
Thelario/gmtk-jam-2023
This repository helds the proyecto made for the Game Maker's Toolkit Game Jam 2023. This proyect has been made by 2 people, Pablo (Programmer) and Ángel (Artist), using the Unity Engine.
Thelario/Questionately
Questionately is a free mobile game made for making questions to your friends, so that you can know them a bit better
Thelario/Shootingat-Resolved-Project
This is the repository for my 2D Arcade Roguelike game Shootingat Resolved
Thelario/Sistemas-Basados-En-El-Conocimiento-UCLM
Este repositorio contiene las tres prácticas realizadas para la asignatura de Sistemas Basados en el Conocimiento en el año 2021-2022. Las tres prácticas están realizadas en libretas Python, y consisten en aprendizaje de árboles e inferencia de reglas.
Thelario/Ameba-Project
This is the repository of the project for my game AMEBA.
Thelario/LD49-project
This is the repository for the game I made for the Ludum Dare 49 Game Jam
Thelario/Mike-Balls
Mike's Balls is a game solo developed by Pablo Lario in around 2 months of development. The game currently is in a demo version, in case it has traction I will consider making a full release on Steam, adding a lot of content and polish.
Thelario/Neon-Influence-Project
This is the repository for my mobile game Neon Influence.
Thelario/Pong-CPP
Repository that contains all the proyect of the arcade game pong, made from scratch using c++ and opengl as a learning exercise.
Thelario/Satellite-Engine
Satellite Engine is a game engine made from scratch as a learning experience.
Thelario/Satellite-Engine-2D
Satellite Engine 2D is the engine that I will be creating and using to make games from now on with C++ and SDL2. Feel free to check it out!!
Thelario/TFG-Pablo-Lario
This repository contains my Final Degree Thesis, which title is: "Comparative analysis of OOP and DOP focused on videogame development with Unity and Unity DOTS".
Thelario/weird-bullet-caos
Weird 2d shooting game made with a custom engine from scratch in C++.
Thelario/wfc-cpp
An implementation of the Wave Function Collapse algorithm (inspired by Oskar Stålberg) using a custom engine with Cpp and SDL2.
Thelario/DSI-Practicas-LarioGomez-Pablo
Repositorio para el proyecto de prácticas de la asignatura Diseño de Sistemas Interactivos.
Thelario/Inteligent-Systems-Assignments
Repository for storing the solutions for the lab assignments of Inteligent Systems subject in the university.
Thelario/Language-Processors-UCLM
This is the repository of the assignments of Language Processors. In this assignments, we are implementing a language compilator using python.
Thelario/pablo-lario-website
Repository containing the code for my personal website.
Thelario/Pong
A recreation of the famous Pong using C++ and SDL2 as a learning experience using my Satellite Engine 2D.
Thelario/Practicas-Diseno-De-Algoritmos-UCLM
Este repositorio contiene todas las prácticas que he realizado para la asignatura de Diseño de Algoritmos, en el curso tercero de la carrera de Ingeniería Informática en la UCLM.
Thelario/Roguelike-Tutorial
Este repositorio contiene el proyecto que se está desarrollando para la serie de tutoriales en YouTube: Cómo hacer un Roguelike en Unity?
Thelario/Shootingat-Project
This is the repository for my game, SHOOTINGAT.
Thelario/Survival-Roguelike-Game
My goal with this project has been to learn about how to implement the Wave Function Collapse (WFC) algorithm.
Thelario/Thelario
Config files for my GitHub profile.
Thelario/vr-game-defender
This is the repository containing all the project from a game project called Lord Niano Attacks, which is a vr tower defender game developed by four college students for the Videogames & VR university course.