ThibaultLemaire/HomeworldSDL

Game hangs on quit with linuxfixme disabled

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I know that's the point of having fixmes: to work around code that doesn't work.

But in x86_64 the game is generally more stable with fixmes disabled. Except it doesn't quit.

If this was fixed, I would consider the game playable enough to designate a 1.0.0 release.