Augment gear loading incorrectly
Closed this issue · 6 comments
I have 2 versions of Taeon tabard as follows:
body = { Name = 'Taeon Tabard', Augment = '"Fast Cast"+5' },
body = { Name = 'Taeon Tabard', Augment = { [1] = 'Pet: Rng. Acc.+22', [2] = 'Pet: Damage taken -4%', [3] = 'Pet: Accuracy+22', [4] = 'Pet: "Dbl. Atk."+5' } },
The fast cast version is always loading. They are in the same wardrobe and the fast cast version shows up below the other in the list.
To isolate the issue, I took an empty profile and added 2 sets using /lac addset with the body different in each set (other gear is also in the set. One set is called pet and the other set is called fc. I then used /lac set to switch between them. I also tried /lac naked, /lac enable, /lac set . The fast cast body is always loaded regardless of set selected.
Some additional experiments
- moving pet body to inventory doesn't change the results
- moving fc body to inventory causes pet body to be selected all the time
- changing body from fc to pet with an active idle rule does not switch back to fc body
Won't have a chance to verify and address this until either tomorrow or friday, but noting that I've seen it and consider it a priority issue deserving of attention ASAP. Thank you for reporting.
If you want to try an untested fix, change 'Augments' to 'Augment' and .Augments to .Augment on lines 39 and 40 of equip.lua. I believe this is the culprit. Will take the time to properly test it and push a fix tomorrow.
No rush on my side, just sharing issues I run across. :)
I'll give your fix a try tonight if I get a chance.
Appreciate all of you effort.
Did some quick experiments and looks to be working as expected with the changes.
Should be fixed in 1.05.