Thraka/SadConsole

Redesign entity for a lite scenario

Opened this issue · 1 comments

The majority of people are using entity in the following way:

  1. It's a single cell object.
  2. It's not animated with multiple AnimatedSurface objects.
  3. It's positioned on top of a console.
  4. Visibility and positioning are controlled by where it falls on the console view.

A new type should be created that fits this role. Entity should either be changed or renamed to fit the other role of a large animated object.

This has been added to V9