Redesign entity for a lite scenario
Opened this issue · 1 comments
Deleted user commented
The majority of people are using entity in the following way:
- It's a single cell object.
- It's not animated with multiple
AnimatedSurface
objects. - It's positioned on top of a console.
- Visibility and positioning are controlled by where it falls on the console view.
A new type should be created that fits this role. Entity should either be changed or renamed to fit the other role of a large animated object.
Thraka commented
This has been added to V9