Crash
Opened this issue · 1 comments
Nostrademous commented
Ran latest code on local machine over 3-4 days and after 5994 games it spat out an error:
Traceback (most recent call last):
File "agent.py", line 985, in main
await game.play(config=config, game_id=game_id)
File "agent.py", line 898, in play
player.compute_reward(prev_obs=prev_obs[team_id], obs=obs)
File "agent.py", line 797, in compute_reward
reward = get_reward(prev_obs=prev_obs, obs=obs, player_id=self.player_id)
File "agent.py", line 123, in get_reward
unit = get_unit(obs, player_id=player_id)
File "agent.py", line 247, in get_unit
raise ValueError("unit {} not found in state:\n{}".format(player_id, state))
ValueError: unit 5 not found in state:
Followed by the dump of the protobuf
Nostrademous commented
The last entry in the protobuf was an incomplete unit stub:
units {
handle: 284
}