TimothyWrightSoftware's Stars
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
vim/vim
The official Vim repository
aseprite/aseprite
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
jashkenas/backbone
Give your JS App some Backbone with Models, Views, Collections, and Events
nothings/stb
stb single-file public domain libraries for C/C++
ycm-core/YouCompleteMe
A code-completion engine for Vim
java-decompiler/jd-gui
A standalone Java Decompiler GUI
tpope/vim-pathogen
pathogen.vim: manage your runtimepath
JoeyDeVries/LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
zserge/jsmn
Jsmn is a world fastest JSON parser/tokenizer. This is the official repo replacing the old one at Bitbucket
a327ex/blog
gamedev blog
apitrace/apitrace
Tools for tracing OpenGL, Direct3D, and other graphics APIs
CppCon/CppCon2014
Speaker materials from CppCon 2014
RayTracing/InOneWeekend
DEPRECATED — Head to the raytracing.github.io repo for the new home
rougier/freetype-gl
OpenGL text using one vertex buffer, one texture and FreeType
rdnetto/YCM-Generator
Generates config files for YouCompleteMe (https://github.com/Valloric/YouCompleteMe)
albertodemichelis/squirrel
Official repository for the programming language Squirrel
easymock/easymock
EasyMock, makes mocking easier since 2001
progschj/OpenGL-Examples
A collection of simple single file OpenGL examples
sheredom/json.h
🗄️ single header json parser for C and C++
adventuregamestudio/ags
AGS editor and engine source code
etodd/lasercrabs
Abandoned hybrid singleplayer/multiplayer shooter project formerly known as DECEIVER
kbranigan/cJSON
I did not write this code, but I like it.
tikhomirov/vim-glsl
Vim runtime files for OpenGL Shading Language
craigemery/vim-autotag
Automatically discover and "properly" update ctags files on save
TimothyWrightSoftware/Fundamental-2D-Game-Programming-With-Java
Source code examples for the book "Fundamental 2D Game Programming with Java"
beyondmarc/glsl.vim
OpenGL Shading Language (GLSL) Vim syntax highlighting
kjmac123/metabuilder
Metabuilder - A cross-platform meta build system
xevz/vim-squirrel
Vim syntax for Squirrel (http://squirrel-lang.org/).