TokisanGames/Terrain3D

Dragging texture to Texture List doesn't connect signals

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Normal operation:

  • Click add new texture in the texture list
  • Drag a texture to the albedo/normal slot
  • This connects signals so that changing the settings affects the texture list thumbnail and viewport right away

You can also drag a texture to the Add new texture button and it will create a new slot. However some signals are not connected properly and when making changes to this texture they don't trigger. It might upon a save and restart, but it should be as connected as the first scenario upon creation.

Seems to work fine now from some previous change.