Brushes rotate when you click
Closed this issue · 2 comments
tcoxon commented
Terrain3D version
v0.8.3-alpha_gd4.1.1 (also main)
Godot version
4.1.1.stable.official
System information
Godot v4.1.1.stable - Arch Linux #1 SMP PREEMPT_DYNAMIC Tue, 10 Oct 2023 21:10:21 +0000 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 970 (nvidia; 535.113.01) - AMD Ryzen 5 2600 Six-Core Processor (12 Threads)
Is the issue reproducable in the demo?
Yes
Issue description
This issue is very visible when you use a square brush:
Screencast.from.2023-11-02.11-26-47.mp4
It seems like when you click the brush rotates randomly(?) very briefly. The end result often isn't square, and doesn't line up with the decal.
Logs
No response
tcoxon commented
Oops this seems to be controlled by the Jitter 'advanced' setting. Working as intended?
TokisanGames commented
Yes, turn off jitter if you don't want it to rotate. Feature not a bug.