TokisanGames/Terrain3D

Editor tool buttons are tiny on macOS

TranquilMarmot opened this issue · 2 comments

Terrain3D version

a020a7c

System information

Godot v4.2.1.stable - macOS 14.1.1 - Vulkan (Forward+) - integrated Apple M1 - Apple M1 (8 Threads)

Is the issue reproducable in the demo?

Yes

Issue description

Screenshot 2024-03-08 at 6 17 38 PM

On a 2020 M1 Macbook Pro, the editor tool buttons are very small. This is probably because it's a "retina display" and the resolution of the physical screen (2560x1600) is different than the display resolution (1440x900). Somehow the Godot editor deals with this and enlarges icons properly.

Logs

No response

Is this a duplicate of #288? It probably has nothing to do with Mac, and everything to do with hdpi and editor scale.

Absolutely a duplicate! Nice call