[LOGIC REFINE] spawn should stolen your nearby room's spawn's queue when it be free.
XenoAmess opened this issue · 1 comments
XenoAmess commented
[LOGIC REFINE] spawn should stolen your nearby room's spawn's queue when it be free.
mschultheiss83 commented
if you want to do this you need to search and update Room.prototype.findSpawnableSpawns
use Memory.myRooms
to get room names but or thinks to consider
- which one is the nearby one? the top / left or right one / the closest?
- and if you have a wall there and your new [worker] creep needs to go four rooms to get to work?
- please use config to disable this feature and set it to false
- creep.memory.base need to be set proper
Personally, I don't like this idea.