Planned Feature -- Update Bans
Closed this issue · 4 comments
Barely started this but anyway...
pyBEutlitiy
Initial plans are for download via a url
And parse cbl / dwarden bans / banzunion bans & add missing bans to bans.txt.
:O Finally - Did u get in touch with Doc over at BanZunion? He wanted to create a system to take in pyBEscanner *-bans.txt files to add them to the banzunion list. Would make all of our jobs easier :)
Got alot todo atm...
I need to look @ setting server with one of the new upcoming maps, need to get some regular players back on new servers :(
To many servers atm running taviana / namalsk, got barely any players to test pyBEscanner with :(
He send me a msg at some point wanting to integerate the 2 together...
Already have plans to pull banlists from banzunion + cbl and have pyBEscanner add the missing bans
So that just leaves uploading the bans...
bans-pyBEscanner.txt (u can edit the ban reason + based off bans.txt)
For info he has
*-bans.txt
*-spam.txt
*-kicks.txt
They are just standard be logs with return "\n" char stripped out
I really can't see what else they could need / want imo from pyBEscanner
Plus i am wary of having pyBEscanner automatic upload bans, without giving admins chances of reviewing them before submitting them.
That & banzunion last i checked has no ban weight system
So only takes 1 bad pyBEscanner bug / or configured wrong and suddenly its submitted a bunch of false bans.
No DEFINATELY not an automated system, but one which provides the admins the ability to copy and paste the contents of a *-bans.txt into banzunion. Seem's more like it's on his end anyway
new upcoming maps? why bother? why not just do chernarus, still does the same functions :p
Downloading bans = done