ToughNutToCrack/ARWT
This library allows you to use Unity to build AR Web applications, working as a bridge between Unity and the best AR libraries available for the Web.
C#MIT
Issues
- 2
FileNotFoundException: Could not find file "D:\RJProject\ARWTCrashDemo-main\build\Build\UnityLoader.js"
#33 opened by iluvian - 0
WebGL build after changing to WebAR not working
#38 opened by aurlabsyd - 0
- 0
Issue about image tracking.
#36 opened by matei9 - 1
Build not working on Unity version 2020.2.7f1
#11 opened by sampjh - 0
Demo not working.
#35 opened by PS-PrashantFSD - 1
- 1
Missing prefabs on demos
#30 opened by HarkoTyrant - 6
- 2
- 1
Doesn't work in image tracking
#34 opened by chris312319 - 0
90 Degree Rotation on content container
#31 opened by bha-9000 - 5
Unity Project doesn't work
#29 opened by Sterling-Malory-Archer - 0
Custom marker not tracking
#24 opened by IEQI - 1
Works on IOS?
#27 opened by rafelis1997 - 3
- 2
Failed to start immersive AR session
#26 opened by wozniakm93 - 4
Web AR without marker
#23 opened by barzorke - 0
iOS error navigator.xr.requestSession
#25 opened by barzorke - 2
MarkerGenerator won't output anything
#12 opened by choomba - 2
Model does not show up in WebGl (localhost) when the marker is changed
#4 opened by NGUYENTRUONGKHANH - 0
Typo in WebXRImageTrackignProvider class
#22 opened by Enozone3D - 2
screen flicker and noisy point
#20 opened by Ayawang - 1
- 2
Ui not displaying in build
#16 opened by shivam9619 - 3
- 2
- 2
Where is Environmental Understanding?
#10 opened by mcpontorez - 5
Thank you!
#6 opened by marcusx2 - 5
TNTC - Web AR in Unity - Android device
#2 opened by kvtem - 0
- 3
Particular setup for iOS devices?
#7 opened by Reddevildragg - 0
ARWT crashing on iOS Safari
#3 opened by f-langlais - 0
AR Foundation compatibility
#1 opened by RamType0