Tresjs/XR

Basic docs covering all code around proof of concept VR branch

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This issue is to piece together documentation that forms a base understanding of the code that works for displaying a basic VR immersive web experience that works on WebXR supported browsers (I will myself be testing directly against a Meta Quest 3 headset).

Just following up from our call, @alvarosabu to provide a section of the docs about the useXR function in a format similar to what was done for the post processing module.