generateArray() : generate an array in two dimensions (width, height)
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yboujraf commented
Dear @Tuhinshubhra
Nice tool.
It will be great if we could define the size of the array in two dimensions when generating the array.
like this :
My bitmap has a size of (64x32) 1bit resolution
TWO Dimensions array :
To get in binary and/or hex value the array.
bitmap_[32][8] =
{
{ 0b11111111, 0b11111111, 0b11111111, 0b11111111, 0b11111111, 0b11111111, 0b11111111, 0b11111111 }, //Line #1
{ 0b11111111, 0b11111111, 0b11111111, 0b11111111, 0b11111111, 0b11111111, 0b11111111, 0b11111111 }, //Line #2
{ 0b11111111, 0b11111111, 0b11111111, 0b11110000, 0b00001111, 0b11111111, 0b11111111, 0b11111111 }, //Line #3
{ 0b11111111, 0b11111111, 0b11111111, 0b00000000, 0b00000001, 0b11111111, 0b11111111, 0b11111111 }, //Line #4
{ 0b11111111, 0b11111111, 0b11111100, 0b00000000, 0b00000000, 0b01111111, 0b11111111, 0b11111111 }, //Line #5
{ 0b11111111, 0b11111111, 0b11111000, 0b00000000, 0b00000000, 0b00111111, 0b11111111, 0b11111111 }, //Line #6
{ 0b11111111, 0b11111111, 0b11110000, 0b00000000, 0b00000000, 0b00011111, 0b11111111, 0b11111111 }, //Line #7
{ 0b11111111, 0b11111111, 0b11100000, 0b00000000, 0b00000000, 0b00001111, 0b11111111, 0b11111111 }, //Line #8
{ 0b11111111, 0b11111111, 0b11000000, 0b00000000, 0b00000000, 0b00000111, 0b11111111, 0b11111111 }, //Line #9
{ 0b11111111, 0b11111111, 0b10000000, 0b01000000, 0b00000100, 0b00000011, 0b11111111, 0b11111111 }, //Line #10
{ 0b11111111, 0b11111111, 0b10000000, 0b11100000, 0b00001110, 0b00000011, 0b11111111, 0b11111111 }, //Line #11
{ 0b11111111, 0b11111111, 0b00000001, 0b11110000, 0b00011111, 0b00000001, 0b11111111, 0b11111111 }, //Line #12
{ 0b11111111, 0b11111111, 0b00000000, 0b11100000, 0b00001110, 0b00000001, 0b11111111, 0b11111111 }, //Line #13
{ 0b11111111, 0b11111110, 0b00000000, 0b01000000, 0b00000100, 0b00000000, 0b11111111, 0b11111111 }, //Line #14
{ 0b11111111, 0b11111110, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b11111111, 0b11111111 }, //Line #15
{ 0b11111111, 0b11111110, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b11111111, 0b11111111 }, //Line #16
{ 0b11111111, 0b11111110, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b11111111, 0b11111111 }, //Line #17
{ 0b11111111, 0b11111110, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b11111111, 0b11111111 }, //Line #18
{ 0b11111111, 0b11111111, 0b00000000, 0b00000000, 0b00000000, 0b00000001, 0b11111111, 0b11111111 }, //Line #19
{ 0b11111111, 0b11111111, 0b00000000, 0b00000000, 0b00000000, 0b00000001, 0b11111111, 0b11111111 }, //Line #20
{ 0b11111111, 0b11111111, 0b10000000, 0b00000000, 0b00000000, 0b00000011, 0b11111111, 0b11111111 }, //Line #21
{ 0b11111111, 0b11111111, 0b10000001, 0b10000000, 0b00000011, 0b00000011, 0b11111111, 0b11111111 }, //Line #22
{ 0b11111111, 0b11111111, 0b11000001, 0b11100000, 0b00001111, 0b00000111, 0b11111111, 0b11111111 }, //Line #23
{ 0b11111111, 0b11111111, 0b11100000, 0b11111111, 0b11111110, 0b00001111, 0b11111111, 0b11111111 }, //Line #24
{ 0b11111111, 0b11111111, 0b11110000, 0b00011111, 0b11110000, 0b00011111, 0b11111111, 0b11111111 }, //Line #25
{ 0b11111111, 0b11111111, 0b11111000, 0b00000000, 0b00000000, 0b00111111, 0b11111111, 0b11111111 }, //Line #26
{ 0b11111111, 0b11111111, 0b11111100, 0b00000000, 0b00000000, 0b01111111, 0b11111111, 0b11111111 }, //Line #27
{ 0b11111111, 0b11111111, 0b11111111, 0b00000000, 0b00000001, 0b11111111, 0b11111111, 0b11111111 }, //Line #28
{ 0b11111111, 0b11111111, 0b11111111, 0b11100000, 0b00001111, 0b11111111, 0b11111111, 0b11111111 }, //Line #29
{ 0b11111111, 0b11111111, 0b11111111, 0b11111111, 0b11111111, 0b11111111, 0b11111111, 0b11111111 }, //Line #30
{ 0b11111111, 0b11111111, 0b11111111, 0b11111111, 0b11111111, 0b11111111, 0b11111111, 0b11111111 }, //Line #31
{ 0b11111111, 0b11111111, 0b11111111, 0b11111111, 0b11111111, 0b11111111, 0b11111111, 0b11111111 }, //Line #32
};
Best Regards,