TumblrCode/CemeteryMania

Test Server

Closed this issue · 4 comments

Let's get something working in the way of server communication.

Chat server component is ready.

Also, after much thinking, I think we should move each of the individual server components into individual modules to help keep things organized.

I'm in favor of splitting the server into multiple modules. Feel free to make additional issues for any significant new module definitions that arise.

Server wide sessions are a go.

The core server code itself is complete, all that remains is writing the game's logic which is a whole other task.