CTM for pillar blocks doesn't work correctly
JimStoneCraft opened this issue · 5 comments
CTM for pillar blocks doesn't work correctly when they are place sideways (horizontal).
Here's a cut down version of my pack (John Smith Legacy) with all the logs and stems.
For example: Oak Logs.
matchBlocks=minecraft:oak_log
method=ctm
tiles=0-46
connect=block
faces=top bottom
Minecraft 1.16.2 and connected-block-textures-0.1.2+1.16
John Smith Legacy LOG TEST.zip
Also my current test world (JimStoneCraft Presentation Map) may be of help as it's got all the blocks laid out.
So, wait, what exactly is the issue? The sides of a block aren't being connected when you specify top
and bottom
? If so, that... should be expected behavior?
Oak Log, when place vertically has the end textures on the top and bottom.
Oak Log, when place horizontally, the top and bottom textures are now displayed on the side (front and back in the direction you placed the block), this is standard for all pillar blocks (logs, stems, bone block etc...).
Here's the same image with the logs working correctly using OptiFine.
...could you send images of the same area for comparison? I'm still not getting what's going on.
ok, looking at this again, how the fuck did i not see what's happening lol. I know the cause of this issue, I just also know it's going to be painful to fix so I've just been putting it off for a while.