/9c-launcher

Nine Chronicles Launcher

Primary LanguageTypeScriptGNU General Public License v3.0GPL-3.0

Nine Chronicles Launcher

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Overview

THIS README IS SEVERLY OUTDATED AND WORKING IN PROGRESS

PLEASE READ WIKI INSTEAD OF THIS!

This is an Electron-based multi-platform launcher to run Nine Chronicles.

Installation

First, install all dependencies required for development.

yarn

In addition, there are one binaries required.

  • 9C Headless (Standalone): can be built with yarn build-headless (.NET Core SDK required)

Before build 9C Headless, you should download these source from git submodule: git submodule update --recursive --init

Place the binary in the exact path as visualized below:

./src
./dist
|   +-- 9c.(exe|app) // 9C Unity Player
|   +-- publish // 9C Headless (Standalone)
|   |   +-- Libpalnet.dll
|   |   +-- Grpc.Core.dll
|   |   +-- ...
|   |   +-- NineChronicles.Standalone.Executable(.exe)

After, run the following command.

yarn codegen
yarn dev

Development

The basic frontend has webpack-hot-reload, which automatically reflects code changes. Developing the renderer process does not require electron relaunch. However, when there's a change in the main process, electron relaunch is required.

Build

git submodule update --recursive # Download 9C Headless and Unity Player build source

yarn
yarn build  # development build
yarn build-headless  # 9C Headless (Standalone) build (.NET Core SDK required)
APV_SIGN_KEY=... APV_NO=... yarn sign-apv  # APV sign (planet command required)
yarn build-prod  # production build

Packaging

Note This section hasn't been used in production and it's likely outdated.

# generate/sign a new APV with the given private key and pack
APV_SIGN_KEY=... yarn pack-all
# generate/sign a specific APV with the given private key and pack
APV_SIGN_KEY=... APV_NO=1234 yarn pack-all
# pack with the given APV
APV=... yarn pack-all
# pack without APV (for reusing the APV of the latest release)
yarn pack-all

Packaging requires the following environment variables. If both the APV and APV_SIGN_KEY are ommited, APV(App Protocol Version) signing will not take place.

Replacing config.json content after packaging

Note This section hasn't been used in production and it's likely outdated.

For replacing the configuration content of config.json in the already packed Windows.zip or macOS.tar.gz, it's convenient to use the scripts/extract-config.sh and scripts/replace-config.sh scripts.

# extract config.json content from package (supports Windows.zip and macOS.tar.gz)
scripts/extract-config.sh path/Windows.zip > config.json
# replace config.json content in package (supports Windows.zip and macOS.tar.gz)
scripts/replace-config.sh path/Windows.zip < config.json

Packaging with electron-builder

Note that building with electron-builder is experimental.

# Windows (nsis)
# macOS (dmg, zip)
yarn pack-all:electron-builder

Log Path

Logs are saved in the following paths:

- on macOS: ~/Library/Logs/Nine Chronicles/{process type}.log
- on Windows: %USERPROFILE%\AppData\Roaming\Nine Chronicles\logs\{process type}.log

Visual Studio Code Extensions

Install the following extensions in the Visual Studio Code extensions page(Windows: ⇧⌃X, macOS: ⇧⌘X):