Team 2 - UI, UX, Improve Performance
Closed this issue · 1 comments
advaithsuresh23 commented
Description
Adding the final elements of UI and UX, and improving inefficiencies of previous features.
SubFeature/component
- Power-up UI
- Pause screen
- Reset level
- Performance improvements - reducing memory usage
- Level editor UI
Dependencies
- Team 1 - updated menu designs required to produce consistent designs for pause screen
- Team 3 - player and power-up animations
Milestones
List of sub-features you intend to have done and in Master by the end of the sprint.
- Pause screen design and implementation completed (Sep. 24)
- Reset level functional
- Memory issues resolved (Sep. 24)
- Power-up UI implemented (Oct. 3)
- Level Editor UI (Oct. 5)
Completion Deadline: Oct. 6
Documentation
@@Members
- Kyle Christian (@RainbowGamer707)
- Bryan Storey (@bryan-storey)
- Advaith Suresh (@advaithsuresh23)
- Jiaxin Li (@jessie-707)
bjon26 commented
When working on the Level Editor UI, please let me know how you plan to implement the ability to selectively map interactable elements so we can coordinate.