UberLambda's Stars
rofrol/awesome-wgpu
A curated list of wgpu code and resources.
Traverse-Research/hassle-rs
🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.
wasmerio/wasmer
🚀 Fast, secure, lightweight containers based on WebAssembly
mas-bandwidth/netcode
Secure client/server connections over UDP
jaynus/netcode.io
Reference implementation of netcode.io
notify-rs/notify
🔭 Cross-platform filesystem notification library for Rust.
eyre-rs/eyre
A trait object based error handling type for easy idiomatic error handling and reporting in Rust applications
eyre-rs/color-eyre
Custom hooks for colorful human oriented error reports via panics and the eyre crate
killercup/cargo-edit
A utility for managing cargo dependencies from the command line.
Tw1ddle/Sky-Shader
:sunny: WebGL sky and sun shader editor
EmbarkStudios/rust-gpu
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
retep998/winapi-rs
Rust bindings to Windows API
R2Northstar/Northstar
Repo for packaged Northstar releases
opensource-apple/dyld
rust-lang/rust-clippy
A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/
EmbarkStudios/kajiya
💡 Experimental real-time global illumination renderer 🦀
tokio-rs/console
a debugger for async rust!
gnachman/iTerm2
iTerm2 is a terminal emulator for Mac OS X that does amazing things.
rxhanson/Rectangle
Move and resize windows on macOS with keyboard shortcuts and snap areas
lapce/lapce
Lightning-fast and Powerful Code Editor written in Rust
kitao/pyxel
A retro game engine for Python
google/argh
Rust derive-based argument parsing optimized for code size
google/tarpc
An RPC framework for Rust with a focus on ease of use.
dtolnay/anyhow
Flexible concrete Error type built on std::error::Error
dtolnay/thiserror
derive(Error) for struct and enum error types
SanderMertens/flecs
A fast entity component system (ECS) for C & C++
codecrafters-io/build-your-own-x
Master programming by recreating your favorite technologies from scratch.
m-ou-se/inline-python
Inline Python code directly in your Rust code
nvpro-samples/gl_occlusion_culling
OpenGL sample for shader-based occlusion culling
nvpro-samples/vk_mini_path_tracer
A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.