Sync loading asset, then releasing it and immediately loading a new one results in an error.
Kolyasisan opened this issue · 1 comments
Kolyasisan commented
Well, I mean that is self explanatory.
The error in question is "The AssetBundle 'bundle name' can't be loaded because another AssetBundle with the same files is already loaded".
kirstenpilla commented
Hi @Kolyasisan if the issue is still reproducible in the latest package version, I would recommend submitting a bug through the regular submission process https://unity3d.com/unity/qa/bug-reporting
Also if this helps, Addressables now has an API for synchronous loading https://docs.unity3d.com/Packages/com.unity.addressables@1.19/manual/SynchronousAddressables.html