Looks like this has been jobified, but is still calling inDeps.Complete();
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inDeps.Complete(); // TODO: shouldn't be needed (jobify the below) |
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return new ModifyNormalsJob |
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{ |
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m_SurfaceRBIdx = surfaceRBIdx, |
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m_SurfaceNormal = surfaceNormal |
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}.Schedule(simulation, ref world, inDeps); |