Havok run too fast after compile
phields opened this issue · 2 comments
phields commented
Havok run too fast after compile
EIZENHORN91 commented
Currently Simulation System Group in player loop not in fixed time step and frame dependent.
carpetbagger commented
In Unity Physics 0.5.0 the Physics systems have been move into a FixedStepSimulationGroup
to remove this problem.