RizomUV pipeline ??
davoodkharmanzar opened this issue · 2 comments
davoodkharmanzar commented
sindharta commented
Thank you for your interest in using MeshSync.
I am not familiar with RizomUV yet, but unfortunately MeshSync is designed to transfer data from DCC tool side to Unity, and not the other way around.
For transferring data from Unity to DCC tools, you can use FBXExporter
sindharta commented
Closing due to non-activity.