Unity-Technologies/com.unity.cinemachine

Is the bugfix #74 exactly correct?

rigven opened this issue · 3 comments

I have 3 States and StateDrivenCamera does not switch cameras since GetClipHash(info.fullPathHash, m_clipInfoList); returns the wrong hash.
If I roll back the changes in the ChooseCurrentCamera() function from bugfix #74 , everything works fine thanks to hash = info.fullPathHash;

I made a state machine with 3 states, and I get the correct results. Can you give more detailed repro steps, or PM me with a repro project?

https://github.com/rigven/Tilevania-Unity2D-course-
Here is the project with the described problem

Thank you for the project. With it, I was able to locate the bug and push a fix. Best regards