Enemies?
thekesslereffect opened this issue · 2 comments
thekesslereffect commented
Hey! I was just wondering when you would be releasing the Enemies demo to the public to see how you did stuff. I remember something about Q3 being the tentative date of release, but just wanted to check. Thanks!
fingerx commented
Is this a lie?hair solution, long unavailable.
pauldrummond commented
Is there a sample or demo that shows how to use the new additions from the Enemies project? I've tried adding the SkinTensionRenderer component to my mesh, along with a Material using the new Digital Human Skin shader, but I get the following error:
Vertex or Fragment Shader "Shader Graphs/DigitalHuman Skin" requires a ComputeBuffer at index 3 to be bound, but none provided. Skipping draw calls to avoid crashing.