Unity-Technologies/com.unity.demoteam.hair

SDF collision does not respect scale of SDF

qlee01 opened this issue · 1 comments

As title says, in latest version (0.14.2 with SDF fix) collisions with SDFs generated by MeshToSDF don't wok correctly if being scaled up or down.

Further observation: It just seems the behavior changed; in older versions I needed to scale the transform with the SDF texture and Hair boundary according to scale of Hair Instance.
In latest version, everything is good if I just don't scale.
Good for me, but a change in behavior.