Unity3D-Wine-Support/Unity3D-on-Wine

AltGr (right alt) not working in builtin MonoDevelop

Radivarig opened this issue · 5 comments

In issue #36 I managed to open builtin MD directly from Unity. When I try to get any character with AltGr it isn't registered at all (Croatian (hr) keyboard, under arch linux on i3wm, Xorg). It works in Unity, which is opened under same wineprefix, and it works anywhere else in my system. I've read half of the web with no luck, but I found out it has to do with third keyboard level characters produced with AltGr which is also called the Compose Modifier key.

jurf commented

I'll look into this, but why won't you just use the native MonoDevelop?

Because I can't make it open the file at all with the first script I mentioned in #36 it gives me error for unityscript.proj files even if I delete them, unity keeps recreating them

jurf commented

Oh. I don't know, I always open Monodevelop separately from Unity, so I don't run into these problems. However, maybe MonoDevelop accepts a *.sln file, so it knows what project to open. The the script could alter the file to a *-csharp.sln format.

I'd like to avoid opening the .sln file every time, and just double click the file/error

jurf commented

Moved this comment to #38.