UnownHash/Fletchling

Keep unset Pokemon ID as NULL

Closed this issue · 3 comments

Don't set it to zero in databse. Previous tools had no active afaik and things might break on pokemon_id = 0 (like in RM).

RM handles both fine, but yeah, I prefer NULL and didn't intend this. It's only in the loader when it disables, it appears.

It wasn't ;-) now it does. I had crash on active Nest pokemons today, hence a fix. That's a thing that pulls data about all available pokemons.

Oh, really. OK.