BigBaseV2

A mod menu base for Grand Theft Auto V. Strictly for educational purposes. Get the original source here

Features

  • ImGui–based user interface
  • Unloading at runtime
  • Log console
  • Script fibers
  • Fiber pool
  • Access to YSC script globals
  • scrProgram–based native hook

Building

To build BigBaseV2 you need:

  1. Visual Studio 2019
  2. Premake 5.0 in your PATH , to set up the build environment

Create a new folder

  • Go to the new folder created with the cmd terminal
  • Run the following commands in the terminal:
git clone https://github.com/KennnyTroll/BBV2_PPM.git --recurse-submodules
cd BBV2_PPM
GenerateProjects.bat

Or

  • Unzip BBV2_PPM-main.zip
  • Delete vendor folder
  • Run Ze_Open_cmd_In_This_Dir.bat
  • Run the following commands in the terminal:
git init
git submodule add https://github.com/fmtlib/fmt vendor/fmtlib
git submodule add https://github.com/nlohmann/json vendor/json
git submodule add https://github.com/TsudaKageyu/minhook vendor/MinHook
git submodule add https://github.com/ocornut/imgui vendor/ImGui
git submodule add https://github.com/KjellKod/g3log.git vendor/g3log
GenerateProjects.bat

End

Now, you will be able to open the solution, and simply build it in Visual Studio.