V-Sekai
V-Sekai development community focuses on providing social VR functionality for the open source Godot Engine.
Pinned Repositories
godot
Godot Engine – Multi-platform 2D and 3D game engine
godot-blender
godot-pmx
Import MikuMikuDance PMX files for Godot
godot-usd
godot-vrm
Importer/Exporter for VRM avatars and MToon shader. Available for Godot 4.1+ and 3.2+ in the Asset Library.
godot-whisper
An GDExtension addon for the Godot Engine that enables realtime audio transcription, supports OpenCL for most platforms, Metal for Apple devices, and runs on a separate thread.
many_bone_ik
A custom inverse kinematics system solver for multi-chain skeletons and with constraints.
renik
Provides a humanoid ik rig for avatars as pure GDScript for vanilla Godot Engine 4.x, or as a custom engine module
unidot_importer
Import .unitypackage and other assets designed for Unity Engine as a GDScript addon for vanilla Godot 4.x
v-sekai-game
Open-source VR socials
V-Sekai's Repositories
V-Sekai/godot-usd
V-Sekai/godot-pmx
Import MikuMikuDance PMX files for Godot
V-Sekai/godot-ufbx
V-Sekai/godot-dem-bones
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
V-Sekai/godot-point-cloud-multistroke-recognizer
V-Sekai/godot-active-ragdoll-physics-animations
V-Sekai/godot-blue-zinc-pelican-character-generator
V-Sekai/blender_shader_motion_devon
V-Sekai/godot-motion-player
V-Sekai/waterways_demo
Demo project for Waterways add-on
V-Sekai/app-ayon
⛵ App Platform AYON application.
V-Sekai/casync-v-sekai-game
V-Sekai/EIRTeam.FFmpeg
Plugin for godot that adds an FFmpeg-based decoder.
V-Sekai/elixir_godot_parsers
V-Sekai/ffmpeg-builds
V-Sekai/godot-jolt
Godot Jolt – Godot extension that integrates the Jolt physics engine
V-Sekai/godot-network-synchronizer
Lib to create realtime multiplayer game. It uses Prediction & Rewinding networking model.
V-Sekai/godot-tests
Repository for Godot benchmarks, regression tests, etc.
V-Sekai/godot_http_pool
V-Sekai/godot_mmo_client
V-Sekai/godot_mmo_login_service
V-Sekai/godot_mmo_server
V-Sekai/godot_summator
V-Sekai/MfxExamples
An example of OpenMfx plug-in using the C++ SDK
V-Sekai/TOOL_coacd
[SIGGRAPH2022] Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search
V-Sekai/TOOL_geodesiac_path
Construct geodesic paths, loops, networks on surface with a fast and simple edge flipping algorithm.
V-Sekai/TOOL_intrinsic_triangulations
Demo code for "Navigating Intrinsic Triangulations". Sharp, Soliman, and Crane. 2019
V-Sekai/TOOL_python_open_mfx
A Python-based host for running OpenMfx mesh processing plugins
V-Sekai/UniVRM
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
V-Sekai/V-Sekai.rig_net
Code for SIGGRAPH 2020 paper "RigNet: Neural Rigging for Articulated Characters"