V-Sekai
V-Sekai development community focuses on providing social VR functionality for the open source Godot Engine.
Pinned Repositories
godot
Godot Engine – Multi-platform 2D and 3D game engine
godot-blender
godot-pmx
Import MikuMikuDance PMX files for Godot
godot-usd
godot-vrm
Importer/Exporter for VRM avatars and MToon shader. Available for Godot 4.1+ and 3.2+ in the Asset Library.
godot-whisper
An GDExtension addon for the Godot Engine that enables realtime audio transcription, supports OpenCL for most platforms, Metal for Apple devices, and runs on a separate thread.
many_bone_ik
A custom inverse kinematics system solver for multi-chain skeletons and with constraints.
renik
Provides a humanoid ik rig for avatars as pure GDScript for vanilla Godot Engine 4.x, or as a custom engine module
unidot_importer
Import .unitypackage and other assets designed for Unity Engine as a GDScript addon for vanilla Godot 4.x
v-sekai-game
Open-source VR socials
V-Sekai's Repositories
V-Sekai/cassie
Sketch complex curves and surfaces in VR
V-Sekai/godot_vat3
Godot Plugin for Houdini Vertex Animation Textures
V-Sekai/godot_xr_vignette
XR Tunneling shader for Godot Engine
V-Sekai/lasso
A custom Godot Engine module designed to make the task of selecting objects in VR where they may be unevenly distributed in 3d space and the user may have bad aim or shaky hands much easier.
V-Sekai/canvas_plane
Helper class for creating 3D interactive UIs for VR in Godot
V-Sekai/emote_theme
Minimalist theme generator for the Godot Engine.
V-Sekai/unity-mesh-deform-direct-delta-mush
Real-time mesh skinning with DDM implemented in Unity
V-Sekai/vsk_avatar
vsk_avatar is a Godot Engine addon designed to provide a common V-Sekai interface to avatars
V-Sekai/godot_json_scene_merge
A Godot Scene file format to ease collaboration
V-Sekai/mediapipe
Mediapipe is a cross-platform machine learning solution for using video data to calculate human face and body poses. Use it in your web or mobile app to track people's movements and identify gestures in real time, or integrate it into your existing applications to detect faces and facial expressions.
V-Sekai/network_manager
Full networking stack for Godot supporting mid-game joining and entity state replication.
V-Sekai/vsk_editor
Editor plugin for interfacing with the V-Sekai server for content uploading
V-Sekai/vsk_entities
Library for managing V-Sekai entity types
V-Sekai/actor
Actor framework for Godot
V-Sekai/elixir-libgodot
V-Sekai/extended_kinematic_body
Script-based extension to Godot's standard Kinematic body with features useful to character controllers
V-Sekai/godex
Godex is a Godot Engine ECS library.
V-Sekai/godot_openvr_module
V-Sekai/jsonformer
A Bulletproof Way to Generate Structured JSON from Language Models
V-Sekai/sar1_mocap_manager
Experimental serialisation tools for V-Sekai's IK system
V-Sekai/sar1_screenshot_manager
Godot singleton for managing the high level callback and serialisation of various screenshots
V-Sekai/sar1_vr_manager
Higher level interface to VR platforms
V-Sekai/vsk_importer_exporter
Addon for managing V-Sekai asset import and export pipeline
V-Sekai/vsk_map
Library for handling V-Sekai maps
V-Sekai/vsk_vrm_avatar_tool
Tool to aid in conversion of VRM files into VSK-compatible avatars
V-Sekai/FBX2glTF-mirror
A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
V-Sekai/jsonformer-sample
V-Sekai/realtime_retarget
A custom module for Godot Engine that provides a real-time retargeting system
V-Sekai/shader_meow_meow
Nothing to see here at the moment
V-Sekai/V-Sekai.intrinsic-triangulations
Guaranteed-robust intrinsic triangulations for surface mesh processing! (C++ demo app)