!setboss doesn't work for first round Hale (2.13)
sopmub opened this issue · 7 comments
needs more detail.
players will receive a random boss if they are the first Hale of the map, no matter what boss they picked.
If you can figure this one out @assyrianic, I'll give you some serious brownie points. Plagued my server for years and I could never quite figure it out.
But yes, after a mapchange, a player's preset type is removed or ignored for some reason.
I figured a simple cookie system could solve this issue but it sounds like maybe something deeper in the code is messing around to cause this bug.
It should still be a cookie system unless that was changed recently. Leads me to believe that the pre-round arena match might be messing with it somehow.
All I know is that a few server communities have already fixed this bug for VSH2, so there's definitely a way, just don't know myself.
It's worth noting if you use vsh2_preround_setboss 1 to allow players to set their boss during preround, it actually fixes this particular issue (however, that cvar has other issues atm.)
Maybe vsh2 just needs to load the cookie before first Hale round?