Global bitfield input values are not rendered with drop-down
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Naros commented
Describe the bug
When an input is of a Bitfield type and it is in the @GlobalScope
, the pin widget does not render the drop-down choices.
An example is MouseButtonMask
on a Button
calling the set_button_mask
function:
Expected behavior
Render drop-down choices like class-specific bitfields.
Actual behavior
No dropdown.
How to Reproduce?
No response
Godot full version
4.2.1-stable
Orchestrator version
2.0.stable
Additional information
No response