[BUG] Particle System not working under Linux (alpha blended shaders)
bidsoft opened this issue · 3 comments
First, I want to thank you for providing this great library!!!
I am having issues with the particle systems under Linux; everything works fine under Windows (well, besides the OS itself ;))
The issue seems to arise from shaders when setting them to alpha blend. I tried all possible shaders with two results:
- for most of the shaders the texture is just pink
- for some shaders the texture is applied in a very strange way
You can reproduce it with running your mod example on Linux - it does not work there either.
In the meantime I am mocking one of the in-game particle systems - these work flawlessly.
Hope you can help.
Thx
This is a Vulkan rendering issue, your Unity project where you build your AssetBundles must be setup to support it.
Go to Project Settings > Player > Other Settings > uncheck Auto Graphics API for Windows and Linux respectively and add Vulkan to the drop down.
Thx for your fast response, but it did not change anything.
What I did: unchecked Windows and Linux Auto Graphics API. For Linux there was already Vulkan in the list, but moved it above OpenGL.
Tested with the following shader: Legacy Shaders -> Particles -> Alpha Blend
Am I missing something else?
It seems do be some kind of common issue, as I have seen people in the community complaining that mods (textures) are not working correctly on Linux, but I do not know if these mods use JVL.
Closing because this is related to Unity, not Jotunn itself