/pgg

Procedural Galaxy Generation

Primary LanguageJavaScript

Procedural Galaxy Generation

The engineer thesis about generating procedural, spherical terrain. Involves techniques like chunked LOD, shader-based vertex displacement, real time terrain heightmap generation and others.

Usage

pip install -r requirements.txt
./run.sh

or

docker-compose up

then visit localhost:8000.

Technologies

javascript:
THREE.js, Stats.js, THREEx.RendererStats

python:
SimpleHTTPServer