[Question] ParrelSync namespace undetected - Can't use IsClone()
TheYellowArchitect opened this issue · 5 comments
I try to use ClonesManager.IsClone https://github.com/VeriorPies/ParrelSync/wiki/List-of-APIs
Yet, there is nothing detected under ParrelSync, except .UnityNear
I am certain ClonesManager.cs is inside the namespace of ParrelSync
For clarification, inside ClonesManager.cs, IsClone() is a function, so it definitely exists. I guess this is a namespace issue, perhaps related to how the project folder structure is? idk, asking if anyone has a suggestion
Maybe the issue is that it is inside an Editor folder
Yet, if I pull it out, the rest of ParrelSync breaks (21 errors)
Any suggestion?
Edit: I even tried putting the code within #if UNITY_EDITOR/#endif, doesn't detect it either
Edit2: I am putting using ParrelSync;
at the top
Huh, running into this as well. Creative workaround there. I suppose something more fault-tolerant would just look for the .clone file
Is this still an issue?
Yes, I am seeing this too