XOR
Closed this issue · 4 comments
GoogleCodeExporter commented
Originally requested by: Kjell - http://www.emix8.org/forum/viewtopic.php?t=634
Purpose of code changes on this branch:
Ability to use ^ for binary XOR
I figured to attempt to become familiar with the code base I would start with
something simple like implementing XOR. It's still not working - however, I
have a feeling I'm missing something small. My changes may not even be right
but I'll post them anyways.
I get "Syntax not supported" in the IDE and if I attempt to compile I get:
---------------------------
pong.zgeproj - ZGameEditor 2.0.1b
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Error in expression for node: ZExpression
Syntax not supported
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OK
---------------------------
Attached is a diff/patch file.
Original issue reported on code.google.com by adam...@datanethost.net
on 3 Dec 2011 at 5:54
Attachments:
GoogleCodeExporter commented
Good work, I'll commit this later!
Original comment by ville.kr...@gmail.com
on 3 Dec 2011 at 10:10
GoogleCodeExporter commented
Probably just something small missing, because the code looks correct as far I
as can tell at a quick glance.
Original comment by ville.kr...@gmail.com
on 3 Dec 2011 at 10:11
GoogleCodeExporter commented
Original comment by ville.kr...@gmail.com
on 3 Dec 2011 at 10:12
- Changed state: Accepted
GoogleCodeExporter commented
The compiler syntax is defined in zc.atg. Using m.bat in Compiler folder will
transform zc.atg to Zc.pas which is the actual script parser. So I added the
xor-syntax there and now it works!
I did not commit the synedit changes because they seemed redundant, correct me
if I'm wrong.
Original comment by ville.kr...@gmail.com
on 3 Dec 2011 at 3:56
- Changed state: Fixed