Virus5600/Defensive-Measures-Mod

Entity Blacklist/Whitelist

Opened this issue · 1 comments

Let's you enable/disable what entity the turret attacks.

For example:

  • Specific/All players
  • Friendly/Neutral/Hostile Entities

Also considered to be implemented. Not entirely sure when as lots of fixes are still being prioritized. Laying the groundwork is also being done for easier implementation of other features down the line.