VladimirShaleev's Stars
WerWolv/ImHex
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
foonathan/lexy
C++ parsing DSL
google/leveldb
LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
mmp/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
google-ai-edge/mediapipe
Cross-platform, customizable ML solutions for live and streaming media.
ValveSoftware/vkd3d
ConfettiFX/The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
emscripten-core/emscripten
Emscripten: An LLVM-to-WebAssembly Compiler
Unity-Technologies/com.unity.demoteam.mesh-to-sdf
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
apple/foundationdb
FoundationDB - the open source, distributed, transactional key-value store
bulletphysics/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
google/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
FlaxEngine/FlaxEngine
Flax Engine – multi-platform 3D game engine
dfranx/SPIRV-VM
Virtual machine for executing SPIR-V
ArthurSonzogni/FTXUI
:computer: C++ Functional Terminal User Interface. :heart:
microsoft/wil
Windows Implementation Library
samdauwe/webgpu-native-examples
Collection of C-language examples that demonstrate basic rendering and computation in WebGPU native.
skypjack/entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
cwoffenden/hello-webgpu
Cross-platform C++ example for WebGPU and Dawn
etiennepinchon/aframe-fonts
🅰️ Google Fonts for A-Frame - All of them.
Chlumsky/msdf-atlas-gen
MSDF font atlas generator
Chlumsky/msdfgen
Multi-channel signed distance field generator
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
ImGuiNET/ImGui.NET
An ImGui wrapper for .NET.
ARM-software/astc-encoder
The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.
notomorrow/hyperion-engine
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
pezcode/Cluster
Clustered shading implementation with bgfx
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
ARM-software/opengl-es-sdk-for-android
OpenGL ES SDK for Android
Azure/MachineLearningNotebooks
Python notebooks with ML and deep learning examples with Azure Machine Learning Python SDK | Microsoft