Vlek/vlek.github.io

UO Scripting

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Vlek commented

This is probably going to be a LONG article if I do not skim or break it up into time periods or by program that I used.

There are different eras where I was programming:

  • Built-ins
    • So like putting something on a keyboard key to gain hiding
    • Also was able to do a bit of mining this way, too. Use last, target last
  • Razor macros
    • Context sensitive, not intelligent at all macroing. No conditionals
    • Like my very manual chair placement macro
  • UOSteam macros
    • Now we're cooking!
    • Skill gaining macros, helpful fighting macros.
    • Also being able to use condiitonals to have context-senitive and aware macros.
      • For this, specifically resurrect or go through gate.
    • Lock picker! Makes millions.
  • StealthUO
    • Nearly complete automation.
    • Re-did Lockpicker automation.
    • Also did my BOD-collector automation
  • CrossUO
    • Redid some stuff again, mostly though I think I did fighting with this.
  • KrimpUO
    • Tried my hand at making my own client. Learned a lot about that, not really doing macroing.

This should tie into other related articles:

  • My razor macro for mining
  • How programming games get it wrong
  • Article that's a historical look at all of the UO clients