UO Scripting
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Vlek commented
This is probably going to be a LONG article if I do not skim or break it up into time periods or by program that I used.
There are different eras where I was programming:
- Built-ins
- So like putting something on a keyboard key to gain hiding
- Also was able to do a bit of mining this way, too. Use last, target last
- Razor macros
- Context sensitive, not intelligent at all macroing. No conditionals
- Like my very manual chair placement macro
- UOSteam macros
- Now we're cooking!
- Skill gaining macros, helpful fighting macros.
- Also being able to use condiitonals to have context-senitive and aware macros.
- For this, specifically resurrect or go through gate.
- Lock picker! Makes millions.
- StealthUO
- Nearly complete automation.
- Re-did Lockpicker automation.
- Also did my BOD-collector automation
- CrossUO
- Redid some stuff again, mostly though I think I did fighting with this.
- KrimpUO
- Tried my hand at making my own client. Learned a lot about that, not really doing macroing.
This should tie into other related articles:
- My razor macro for mining
- How programming games get it wrong
- Article that's a historical look at all of the UO clients