Wakaba2/World-Renderer

Struggling

Opened this issue · 3 comments

I absolutely cannot get the plugin to work. I'm trying to render a sun, moon, stars, and deep sky in a custom dimension. I am returning true on the setup procedure (which successfully removes the vanilla overworld's sun, moon, stars, and deep sky, but keeps the day-night cycle), But my sun, moon, stars, and deep sky are NOT rendering no matter what i try. i've tried returning logical true's and false's wherever i can think to but trying to get this plugin to work with me is an absolute nightmare. I was the person who's sky was causing epileptic visuals and i received no assistance even when code from YOUR plugin was causing potentially life-threatening visuals.
RenderSkyProcedure.txt
SetUpAlterniaProcedure.txt
I've included my procedures, i've locked the code in my effort to get this plugin to work, but they remain largely/entirely unchanged, aside from exactly 2 return local true's and 2 boolean flag true's in the setup procedure. I'm really at the end of my rope here.

I have the sky working now. I had to setup dimensions in 1.8.3, lock that code, and then render the sun, moons, stars, and deep sky in 1.4.6. I don't think i'll be using your plugin in the future, because of the sheer number of hoops i've had to jump through for it to work.

You can use 1.8.4 I think it fixes this problem. But anyways there is no problem in world renderer I'll give you a tip.. anything that requires dimension setup won't work in. The dev environment. You will have to compile your mod into a jar and then test it to see if it works. It's not world tenderers fault it's just how it works.

Can't use 1.8.4, i've got plugins that haven't updated past 2023.4. at any rate, i have it working with my scuffed multi-version trick