Wallace-Watler
Software engineer interested in applied mathematics and physics, such as simulations and game engines.
Milwaukee, Wisconsin
Pinned Repositories
CellularAutomataWorldGen
Experimenting with cellular automata for chunk-based terrain generation.
FluidSimulator
Something I made out of boredom.
java-mcts
A Java library containing various implementations of MCTS.
jiggly-slimes
MusicChoices
For the forge mod Music Choices, created by me (Tmtravlr)
navier-stokes-solver
Approximation of Navier-Stokes using numerical integration on a discretized grid.
PathPlanningSplinePrototype
Test of spline-based path planning algorithm.
PerlinNoise
pokemon-battle-analysis-v5
pokemon-bdsp-ai
An AI designed to play the Battle Tower in Brilliant Diamond / Shining Pearl.
Wallace-Watler's Repositories
Wallace-Watler/FluidSimulator
Something I made out of boredom.
Wallace-Watler/PerlinNoise
Wallace-Watler/pokemon-battle-analysis-v5
Wallace-Watler/CellularAutomataWorldGen
Experimenting with cellular automata for chunk-based terrain generation.
Wallace-Watler/java-mcts
A Java library containing various implementations of MCTS.
Wallace-Watler/jiggly-slimes
Wallace-Watler/MusicChoices
For the forge mod Music Choices, created by me (Tmtravlr)
Wallace-Watler/navier-stokes-solver
Approximation of Navier-Stokes using numerical integration on a discretized grid.
Wallace-Watler/PathPlanningSplinePrototype
Test of spline-based path planning algorithm.
Wallace-Watler/pokemon-bdsp-ai
An AI designed to play the Battle Tower in Brilliant Diamond / Shining Pearl.
Wallace-Watler/ProceduralTextureGenerator
Desktop application for procedurally generating textures and animations.
Wallace-Watler/se3830-pokemon-data-visualization
Wallace-Watler/SortingVisualizer
A small Java library for visualizing sorting algorithms.