GetSummonedUnit doesn't work
Opened this issue · 2 comments
cipherxof commented
It returns null in 1.29.2 all the way up to 1.34. It returns the correct value in 1.28.5 and below.
Even though our client matches Reforged, I don't think anyone is taking advantage of this behavior. I think maybe we should attempt to fix it?
More info and demo map: https://www.hiveworkshop.com/threads/feedback-compiled-list-of-1-30-1-29-bugs-issues.303509/post-3259041
Note: GetTriggerUnit() still works.
TinkerWorX commented
I agree on fixing this. Does it work in 1.35?
cipherxof commented
I agree on fixing this. Does it work in 1.35?
It's still broken in the 1.35 PTR.
For reference, it's failing on CGameState__CreateHandle which returns zero for some reason.