Warcraft-III-Community-Edition/W3CE

UNIT_WEAPON_RF_ATTACK_RANGE doesnt mimic Reforged behaviour

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Currently setting weapon real field for UNIT_WEAPON_RF_ATTACK_RANGE is working correctly, but doesnt copy refogred buggy behaviour which is

BlzSetUnitWeaponRealField(hero,UNIT_WEAPON_RF_ATTACK_RANGE,1, NewRange -BlzGetUnitWeaponRealField(hero,UNIT_WEAPON_RF_ATTACK_RANGE,0))

This has been resolved in 0.2.1.